Garden Horizons Mutations and Traits Guide (Roblox)

In Garden Horizons, crop value is determined by a combination of base price, mutations, and traits. Understanding how these elements stack—and how to calculate the final sell price—is essential for maximizing Shillings, especially in mid-to-late game farming.

This guide explains all confirmed mutations and traits, their multipliers, and the exact formula used to calculate crop value.

Core Value Components

Every crop’s final sell price is built from three layers:

  1. Base Price – The default sell value of the crop
  2. Mutations – Additive multipliers gained from weather and special events
  3. Traits – A growth-stage multiplier applied at harvest

These layers do not stack randomly; they follow a strict calculation order.

Mutation Multipliers

Mutations are applied while a crop is growing, usually during weather or special events. A single crop can have multiple mutations at the same time.

MutationMultiplierTrigger Condition
Soaked1.2×Rain
Foggy1.2×Fog
Chilled1.5×Snow
Flooded1.75×Heavy rain
Silver2.0×Random / special
Snowy2.0×Snow
Sandy2.5×Sandstorm
Frostbit3.5×Snow
Mossy3.5×Fog + cold
Shocked4.5×Storm
Muddy5.0×Water + sand
Gold5.0×Rare roll
Starstruck6.5×Starfall / meteor

Mutation Stacking Rule

  • All mutation multipliers are additive
  • They are summed before any trait multiplier is applied

Trait Multipliers

Traits represent how mature a crop is when harvested. Only one trait can apply to a crop at a time.

TraitMultiplierDescription
Unripe~1.0×–1.9×Early harvest
Ripened~2.0×–2.9×Mid maturity
Lush3.0×Fully matured

Traits are applied after mutation stacking and scale the entire mutation total.

Value Calculation Formula

Let:

  • B = Base crop price
  • M₁, M₂, M₃ … = Individual mutation multipliers
  • T = Trait multiplier

1. Sum all mutation multipliers

Total Mutation Multiplier (MM) = M₁ + M₂ + M₃ + ...

2. Apply trait multiplier

Total Multiplier (TM) = MM × T

3. Calculate final sell price

Final Sell Price = B × TM

Example Calculation

Crop: Carrot

Base Price (B): 30 Shillings

Mutations:

  • Starstruck (6.5×)
  • Flooded (1.75×)

Trait: Lush (3.0×)

Step 1 – Mutation Sum

MM = 6.5 + 1.75 = 8.25

Step 2 – Apply Trait

TM = 8.25 × 3.0 = 24.75

Step 3 – Final Value

Final Price = 30 × 24.75 = 742.5 Shillings

Why This Formula Matters

  • Multiple small mutations can rival one large mutation due to additive stacking
  • Trait multipliers dramatically amplify high mutation totals
  • Harvesting early wastes mutation potential
  • High-base-value crops benefit the most from strong mutation stacks

Summary Table

ComponentTypeStack MethodOrder
Base PriceFixedFirst
MutationsBonusAdditiveSecond
TraitBonusMultiplicativeLast

Practical Farming Implications

  • Always wait for Ripened or Lush if a crop has strong mutations
  • Time planting around weather events to stack mutations
  • Use batch harvesting to maximize mutation + trait efficiency
  • Avoid early harvesting unless a crop has no meaningful mutations

Understanding and applying this formula consistently is one of the most reliable ways to increase Shillings in Garden Horizons. Once mastered, mutation stacking becomes the foundation of high-profit farming.